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Duke Nukem Developer Shuts Down


Willow
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I still think that if the old 2001 game was released it would've been so much fuckin fun, even today!

 

 

..but then theres been plenty of rumours the game was nearly done only a month ago!

 

 

this was last years E3 trailer  :knuppel2:

 

 

I still think it'll be taken on by a new publisher (Valve or id, please god!)

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What I find really strange is, when you consider the number of abject, series-wrecking pieces of shit that have been released by developers over the years, why this was never thrown out in a half-cut state just to pick up some cash. It obviously "could've" been in a releasable state at various points, even if it'd have left people pissed off.

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What I find really strange is, when you consider the number of abject, series-wrecking pieces of shit that have been released by developers over the years, why this was never thrown out in a half-cut state just to pick up some cash. It obviously "could've" been in a releasable state at various points, even if it'd have left people pissed off.

 

Yeah, theres been so many unanswered questions flying around for years but hopefully some answers may come of this.

 

I'm sure if they released a 'Tell All' book it'd be a massive best-seller :lol:

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Related tweets I found from one of the developers:

 

Bought a 128gig external SSD drive and am copying the game down to it now. I have one in my Macbook Air and love it. They are great.

5:16 AM Apr 18th from web

 

Putting in some new main menu sound effects. Beefy sounding.

9:24 PM Feb 13th from web

 

Working on hud impact and hit effects today. Been in a while but need polish and attention. These things really contribute to the "feel".

6:30 PM Feb 13th from web

 

http://twitpic.com/ppqh - Tweaking the enemy/creature sound system with Eric & Dave. Proper sounds make combat 5x better.

10:26 PM Dec 2nd, 2008 from TwitPic

 

 

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Guest Stephen927

Would still like to have played that 2001 game, it would have been so bad it would be good just for a quick blast through.

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