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Dark Souls II


Mike
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http://www.dailymail.co.uk/sciencetech/article-2384941/Hands-Dark-Souls-2-Xbox-360--PS3--PC.html

 

Is this the hardest game ever made? Hands on: Dark Souls 2 (Xbox 360 / PS3 / PC)

 

    No easy setting and an AI that learns how you play

    Twice as big as the previous game

    New directors but same responsive controls

    Penned for release in March 2014

 

By Talal Musa

 

PUBLISHED: 11:16 EST, 5 August 2013 | UPDATED: 11:20 EST, 5 August 2013

 

Dark Souls isn't just a difficult game. It's nigh on impossible. Yet it's this crushing challenge that resulted in an ever-growing and loyal fan base, not to mention countless awards.

 

And thankfully, in Dark Souls 2, there will be much more of the same, despite a change in director. Hidetaka Miyazaki who spearheaded the last game has stepped down to become a supervisor, handing the reigns to Tomohiro Shibuya and Yui Tanimura.

 

Although most of the plot details are being kept under wraps, the open-world gameplay centres around a cursed character who's out to put an end to his pain. It is not known yet if the sequel will follow on directly from its predecessor or if both games will be more loosely connected.

 

What does carry over is the game's famously intuitive controls - a feature both directors opted to leave alone.

 

Combat was fast and responsive but strayed away from simple button-mashing. The only way to survive in Dark Souls 2 is to be patient - parrying and dodging strikes before exploiting chinks in enemy armour.

 

There's no 'Easy' mode either - a means of the developers reiterating just how important difficulty is to the entire experience. Enemy AI, too, has been tweaked to respond more accurately to player behaviour - with foes quickly learning to defend if faced with strings of the same combination attacks.

 

 

It's also set to be twice the size of the original, while a revamped version of the PhyreEngine powerplant allows for new moves, improved animation and destructive environments.

 

It features the motion blur effect seen in other Capcom titles such as Lost Planet - giving the entire visual palette a dash of Hollywood gloss.

 

Dark Souls 2 is penned for release in March 2014 - a time when next generation consoles will be established. Still, it will prosper - for there is nothing else quite like it.

 

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Guest Open_C

 

Might just be the three of us tbh :lol:  Thread will have a different dynamic given what happened with Clay and Mike over the course of Dark Souls :lol:

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:lol: Looking forward to it tbh, I'll have Demon's and Dark in my collection for aslong as I play games. I just don't have the willpower to see them through. One day I will though when I can be arsed :)

 

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Guest Open_C

Gonna trade GTAV in for this.

 

Maybe this is end-of-current-gen talk, but this may be the last full size game I ever buy tbh, my motivation for anything other than RPGs on handhelds is now long gone and I can't see myself bothering with next gen consoles.  I've got six or seven games courtesy of PS+ sat completely unplayed, just can't be bothered with it any more.

 

Still can't wait for this, though :frantic: :cheesy:

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Gonna trade GTAV in for this.

 

Maybe this is end-of-current-gen talk, but this may be the last full size game I ever buy tbh, my motivation for anything other than RPGs on handhelds is now long gone and I can't see myself bothering with next gen consoles.  I've got six or seven games courtesy of PS+ sat completely unplayed, just can't be bothered with it any more.

 

Still can't wait for this, though :frantic: :cheesy:

 

That's crazy, don't turn your back on an entire console generation. Think of all the quality games you'll miss out on, like the "next" Demon/Dark Souls. No need to buy at launch definitely, but as a gamer, I'd hate to not be able to play the latest great games.

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Guest Open_C

 

As I say, it may well just be ennui with the way things are at the minute.. but while I'm looking forward to this, I'm not looking forward to it as much as I was the first Dark Souls.  And I'm not playing anything else, at all, on full size consoles.  Loads of games still to play, no interest in any of them at all.

 

We'll see, but at the minute I'm thinking of all sorts of other things that I prefer doing to gaming.  That said, there are very few of them that I can do at half past eleven at night when everybody else is asleep :lol:  tbh, all it'll take is a PS4 remake of Street Fighter 2 and I'll be all over it :lol:

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There are, though.  I should have been interested in tomb raider and last of us, and plenty of others, and twelve months ago I would have given these free ps+ games at least the courtesy of five minutes' play.  I'm playing fire emblem on various handhelds and bloody final fantasy tactics a2 again :)

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:lol: You put like 800 hours in Ni no Kuni like a month ago, though. You don't seem like a Tomb raider/Last of us kind of gamer. You're on like your tenth playthrough of DS. Your PS3 is hot as fuck and you're like "Eh!"?
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:lol: seriously, my ps3 has hosted nothing but the souls games and disgaea for months.  I would have been all over tomb raider not so long ago, I just probably wouldn't have posted much about it :)

 

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  • 4 weeks later...
  • 3 months later...

 

I am reasonably excited at the prospect of this game's release

 

 

 

http://2.bp.blogspot.com/-LVDoEUK5kCM/Tt0JmpPWXoI/AAAAAAAAAFs/nPGRGWIPwyM/s1600/14-me-gusta-22vmrft.png

 

 

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I'm reading nothing about it :)  There is no doubt in my mind whatsoever that it'll be magnificent.  Could tell by the way the video looked just exactly like the old one :lol:

 

Long as there's no crafting in it :shifty:

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