Mike Posted August 29, 2016 Share Posted August 29, 2016 I was using mods to grow drugs, so it's nice to see that make it's way to vanilla. Link to post Share on other sites More sharing options...
thomas Posted August 29, 2016 Share Posted August 29, 2016 Why is this not just named 'Survival Space Dorm' at this point Need to make an ice luge + kegstand furniture types and a popped collar 'Chad' tribe [edit: Broskis By The River] that only raids your stash+beer fridge. * Hunters will no longer hunt without a ranged weapon. * Debuffed fists. * Debuffed corn a bit. * Chance to spring known traps is reduced from 2.5% to 0.4%. * Friendly fire chances reduced by 60% for fly-by shots (shots that miss and land in the cell with a pawn have the same chance to hit as before). That hunter thing. Thank you. I get that it's my fault. I do. But sometimes in the midst of trying to fix the 50,000 things currently broken with my colony I'll target a muffalo to hunt and some new kid I haven't micromanaged yet goes out and tries to shank it. Fists and Corn were too powerful. Colonists killing themselves on traps was insanely stupid. And the FF thing is great. Good patch. Solid B+. Link to post Share on other sites More sharing options...
Mike Posted August 29, 2016 Share Posted August 29, 2016 All of my dogs have died due to FF. "Hay, are ya playing fetch!? You want me to go catch that bullet?! Righteo! Here I g-" Link to post Share on other sites More sharing options...
Andy Posted December 24, 2016 Share Posted December 24, 2016 Very cool new features in this alpha Link to post Share on other sites More sharing options...
jdckelly Posted December 24, 2016 Share Posted December 24, 2016 when is it supposed to be out? looks interesting but like hell am I buying an unfinished game Link to post Share on other sites More sharing options...
Andy Posted December 24, 2016 Share Posted December 24, 2016 It has no release date. Right now though it genuinely has more content and depth than most finished games. Link to post Share on other sites More sharing options...
Mike Posted December 24, 2016 Share Posted December 24, 2016 when is it supposed to be out? looks interesting but like hell am I buying an unfinished game If I didn't know it was an Alpha, I would have thought it was a finished game like a year ago. Link to post Share on other sites More sharing options...
thomas Posted December 24, 2016 Share Posted December 24, 2016 This game is the fucking devil. Link to post Share on other sites More sharing options...
Mike Posted January 20, 2017 Share Posted January 20, 2017 Fuck off with all the beavers Cassandra you bitch. Link to post Share on other sites More sharing options...
Mike Posted January 22, 2017 Share Posted January 22, 2017 This game is the fucking devil. The drugs addition is good for making cash, but good lord, all the lung surgeries and smokeleaf binges. I don't even think about letting them near the coke. Link to post Share on other sites More sharing options...
thomas Posted January 22, 2017 Share Posted January 22, 2017 This game is the fucking devil. The drugs addition is good for making cash, but good lord, all the lung surgeries and smokeleaf binges. I don't even think about letting them near the coke. my pets keep becoming alcoholics I'm too lazy to set up their restriction zone Link to post Share on other sites More sharing options...
Mike Posted January 22, 2017 Share Posted January 22, 2017 Brewing beer was absolutely a mistake. Everyone has a fucked liver. Link to post Share on other sites More sharing options...
dinotheprehistoricgeordie Posted January 24, 2017 Share Posted January 24, 2017 Brewing beer was absolutely a mistake. Everyone has a fucked liver. I've created a pretty good industry growing yayo leaves and making cocaine and heroin (I think that's what they are). So far no addicts, which is surprising as a few of my colonists have the chemical fascination perk. Link to post Share on other sites More sharing options...
Mike Posted January 24, 2017 Share Posted January 24, 2017 I've got a guy caravaning our drugs to neighboring cities. He came back stressed so I figured a little flake was an ample reward. He got addicted immediately. I knew it was a mistake when I saw the little crack pipe smoking animation. "Ah, shit." Link to post Share on other sites More sharing options...
dinotheprehistoricgeordie Posted January 24, 2017 Share Posted January 24, 2017 I've got a guy caravaning our drugs to neighboring cities. He came back stressed so I figured a little flake was an ample reward. He got addicted immediately. I knew it was a mistake when I saw the little crack pipe smoking animation. "Ah, shit." To be fair I've heard that crack is pretty moreish. I'm considering destroying my colony, I think I'll go by introducing Luciferium to a few colonists and watch as they go completely insane when the limited stocks run out Link to post Share on other sites More sharing options...
Mike Posted January 24, 2017 Share Posted January 24, 2017 I've got a guy caravaning our drugs to neighboring cities. He came back stressed so I figured a little flake was an ample reward. He got addicted immediately. I knew it was a mistake when I saw the little crack pipe smoking animation. "Ah, shit." To be fair I've heard that crack is pretty moreish. I'm considering destroying my colony, I think I'll go by introducing Luciferium to a few colonists and watch as they go completely insane when the limited stocks run out I hook my best people on crack and even I won't keep luciferium in the camp. Link to post Share on other sites More sharing options...
dinotheprehistoricgeordie Posted January 24, 2017 Share Posted January 24, 2017 I've got a guy caravaning our drugs to neighboring cities. He came back stressed so I figured a little flake was an ample reward. He got addicted immediately. I knew it was a mistake when I saw the little crack pipe smoking animation. "Ah, shit." To be fair I've heard that crack is pretty moreish. I'm considering destroying my colony, I think I'll go by introducing Luciferium to a few colonists and watch as they go completely insane when the limited stocks run out I hook my best people on crack and even I won't keep luciferium in the camp. Damn it Mike, try it. Tell me what happens. I'm scared to do it. Link to post Share on other sites More sharing options...
Mike Posted January 28, 2017 Share Posted January 28, 2017 Damn it Mike, try it. Tell me what happens. I'm scared to do it. Ended up having to kill the guy. Link to post Share on other sites More sharing options...
dinotheprehistoricgeordie Posted January 29, 2017 Share Posted January 29, 2017 Damn it Mike, try it. Tell me what happens. I'm scared to do it. Ended up having to kill the guy. Did he lose his mind and try to murder everyone, or did you take him down before it want too far? Link to post Share on other sites More sharing options...
Mike Posted January 29, 2017 Share Posted January 29, 2017 Damn it Mike, try it. Tell me what happens. I'm scared to do it. Ended up having to kill the guy. Did he lose his mind and try to murder everyone, or did you take him down before it want too far? He was already pretty messed up with a go juice or wakeup addiction, so I figured one more can't hurt, right? We were all out of go juice, and he was doing fine with the lucifer, although I didn't see any benefit to it re: performance and whatnot. He just went ballistic from withdrawal and general malaise and beat the absolute fuck out of my warden. Got him downed and in the hospital and just euthanized him. I've still got loads of pills sat in his room, just hoping the dogs don't get a hold of them. I've had three dogs OD on cocaine this time. The dogs are like rockstars. Link to post Share on other sites More sharing options...
dinotheprehistoricgeordie Posted January 29, 2017 Share Posted January 29, 2017 Damn it Mike, try it. Tell me what happens. I'm scared to do it. Ended up having to kill the guy. Did he lose his mind and try to murder everyone, or did you take him down before it want too far? He was already pretty messed up with a go juice or wakeup addiction, so I figured one more can't hurt, right? We were all out of go juice, and he was doing fine with the lucifer, although I didn't see any benefit to it re: performance and whatnot. He just went ballistic from withdrawal and general malaise and beat the absolute fuck out of my warden. Got him downed and in the hospital and just euthanized him. I've still got loads of pills sat in his room, just hoping the dogs don't get a hold of them. I've had three dogs OD on cocaine this time. The dogs are like rockstars. Shit, I didn't know animals could take drugs. I wander what a thrumbo going through lucifarium withdrawal would look like Link to post Share on other sites More sharing options...
Mike Posted January 29, 2017 Share Posted January 29, 2017 Put a dog in a room with 5 beers and 50 kibble and you'll have no beers and 50 kibble. Plus one super wasted dog. Link to post Share on other sites More sharing options...
leffe186 Posted January 31, 2017 Share Posted January 31, 2017 I wonder what a non-gamer would think if they read this page. I did like this guy's approach. He decided to play as a cannibal couple in the arctic. Apparently the game wants you to have more people, so it started dropping loads of escape pods...and the survivors could just take them apart for food and body parts: Link to post Share on other sites More sharing options...
dinotheprehistoricgeordie Posted January 31, 2017 Share Posted January 31, 2017 I've watched that youtuber for a while, he's one of my favourites. Yeah that game was broken, giving his colonists the cannibal and psychopath traits made it even easier to cut people up. I never realised how much money you can make for organs, though. Link to post Share on other sites More sharing options...
dinotheprehistoricgeordie Posted January 31, 2017 Share Posted January 31, 2017 Put a dog in a room with 5 beers and 50 kibble and you'll have no beers and 50 kibble. Plus one super wasted dog. Link to post Share on other sites More sharing options...
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